/WWE 2K14: Does not “Bring It”

WWE 2K14: Does not “Bring It”

Latest WWE game fails to impress


When a gamer plays a wrestling game, they expect it to do two things: “layeth the smackdown” and “just bring it.”

It is unfortunate that WWE 2K14 does neither.

2K14 does nothing new as far as controls are concerned, taking the same control scheme from WWE ‘13. The wrestling mechanics are solid, fluid, and realistic. Back from last year is the ability to knock opponents out of moves, which comes in handy when a friend is about to be hit with a devastating finishing move.

Customization, always a highlight of wrestling games, falls short. Players can create a monstrosity with chicken legs and giant arms, but the selection of options is very much the same from previous games.

One new feature this year is the “30 Years of WrestleMania,” which is a nostalgia trip for any life-long wrestling fans. Fans can recreate, via quick time events and actual footage, Hulk Hogan versus The Ultimate Warrior or Razor Ramon versus Shawn Michaels which are arguably some of the greatest moments of WrestleMania.

Also included in the game is a slobber-knocker mode in which you can try to extend The Undertaker’s 21-0 WrestleMania win streak. You can also take on The Deadman and end the streak.

2K14 focuses heavily on presentation and nostalgia, but the in ring action is dull and repetitive. The only plus is a more aggressive artificial intelligence, making fights against AI controlled opponents more fun.

With a large roster with some of the biggest names, old and new, 2K14 was set to deliver something special; however it falls short in originality. Prospective players may want to rent this game for the 30 Years mode, but pass on the $60 buying price.

And that’s the bottom line, ‘cause Stone Cold said so.


Contact Alex at alexolson51@yahoo.com.

Alex Olson

Staff Writer