There’s nothing better to do on a Sunday morning than killing dragons.
Considered “Game of the Year” by Spike Video Game Awards, “Elder Scrolls V: Skyrim” is the most addicting game since “World of Warcraft,” in my opinion.
I started playing “Skyrim” three weeks ago and I have already logged over seventy hours into the game. The amazing part of it all is that I am not even close to bored yet.
“Skyrim” is an action role-playing game for the Xbox 360, the PS3, and computer systems. The game follows Dovakiin, the Dragonborn, as he tries to stop the threat of the return of the long thought dead dragon race in the land of Skyrim.
Bethesda, the producers and developers of the “Elder Scrolls” series, designed the world of Skyrim in such a way that there is never a lacking of things to do in game, whether it’s following one of the many main quests, one of the hundreds of secondary quests, or just old fashion dragon hunting.
“Skyrim” prides itself on an open world environment, that is to say that the game is played non-linearly and to personal taste.
With ten races to choose from and eighteen skill areas to choose from, no two play-throughs will ever be the same. From lizard battle wizards to orcish illusion thieves, any class race combination is possible. Personally, I like my orc axe-warrior and my anthropomorphic cat fire mage.
Not only that, the game contains freedom that rivals claims made by “Fable’s” hypeman, Peter Molyneux. Hundreds of characters, factions, guilds, and decisions to choose from really puts the role-playing in RPG.
Aside from the game engine, the graphics are amazing. The game uses the new Creation graphics engine, which paints a landscape no words can describe (see photo).
If you want weeks of fun, a creative story, infinite possibilities, and mind blowing environments wrapped into one video game, you can’t do any better than “Elder Scrolls V: Skyrim.”
So get ready, grab your axe, and try not to take an arrow to the knee.