A look at the other side

Are you one of those noble heroes who invades the homes of creatures labeled as monsters; leaving behind you a trail of dead bodies, and all for some cheap goods in a treasure chest and experience points? Do you ever stop to ponder how those monsters feel about you invading their home and slaughtering their loves ones? “Goblins: Life Through Their Eyes” will show you just that.

Tarol Hunt, or Thunt, and Danielle Stephens are the masters behind the online comic “Goblins: Life Through Their Eyes,” found at http://www.goblinscomic.com/. The comic is free to read, but is not recommended for younger audiences as it does contain violence and gore. It updates on Tuesday and Friday, provided that life doesn’t get in the way of the creators’ work.

The comic takes place within a role playing game and revolves around three different groups, one of those groups being goblins that grew tired of watching their kind being slaughtered.

Complains-of-Names, Big Ears, Chief, Thaco and Fumbles removed their original non-player character shackles to become what they despised, adventurers. Their journey originally begins with the innocent goal of becoming stronger to protect their village. It isn’t long before it takes a darker turn.

Following on the tails of the goblins are adventurers, a human named Minmax and a dwarf named Forgath, who has a foreboding prophecy looming over his head. Of all the characters, these two seem to show the most character growth as the story goes on.

From the left: Chief, Big Ears, Complains-of-Name, Thaco and Fumbles, of the goblin adventuring party.  Photo Credit: Tarol Hunt

From the left: Chief, Big Ears, Complains-of-Name, Thaco and Fumbles, of the goblin adventuring party. Photo Credit: Tarol Hunt

And then we have the goblin Dies Horribly, who originates from the same clan of goblins as Big Ears and the others. He finds himself wandering around with a strange orb like creature named Klik. Separated from his group, Dies Horribly ends up being enslaved by another clan of goblins.

Taking these three groups, and an ever growing list of characters, Hunt and Stephens manage to masterfully weave them together to create a story that keeps people hooked.

The only real down side is that with so many stories taking place at once, it can take a while to get back around to one of the groups. And with time going by, sometimes information can get swallowed up by the mind. Luckily the archive is always there to help with refreshing one’s memory.

Danielle Kennedy

Copy Editor

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